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Re: XCode corruption ?
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Re: XCode corruption ?


  • Subject: Re: XCode corruption ?
  • From: Robert Walker <email@hidden>
  • Date: Tue, 31 Jan 2006 19:10:59 -0500

Twice now the EOModel component of XCode 2.2.1 has crashed on me (it is the most fragile piece of XCode I've ever experienced) and seemingly corrupted a part of the WebObjects application build process. Specifically, the written "MacOSClassPath.txt" file is now generated as follows, with each line prefixed with an extraneous "HOMEROOT/ApplicationsHOMEROOT" string (I've dropped lines from the sample below):

Here is your solution: Don't use the EOModel component of Xcode 2.2.1. Use EOModeler instead.


I simply put EOModeler on the "Dock" and drag the model file from Xcode and drop it on EOModeler. Others may have an ever better solution to allow for double-clicking the model, but this works fine for me.

--
Robert Walker
email@hidden

There are 10 types of people in the world, those who count in binary, and those who don't.

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  • Follow-Ups:
    • Re: XCode corruption ?
      • From: "Jerry W. Walker" <email@hidden>
    • Re: XCode corruption ?
      • From: Art Isbell <email@hidden>
References: 
 >WebObjects OpenBase plugin question... (From: Amedeo Mantica <email@hidden>)
 >Re: WebObjects OpenBase plugin question... (From: Robert Walker <email@hidden>)
 >Re: WebObjects OpenBase plugin question... (From: Robert Walker <email@hidden>)
 >Re: WebObjects OpenBase plugin question... (From: Amedeo Mantica <email@hidden>)
 >XCode corruption ? (From: Gavin Eadie <email@hidden>)

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