Re: How to have Xcode open .eomodeld directories with EOModeler
Re: How to have Xcode open .eomodeld directories with EOModeler
- Subject: Re: How to have Xcode open .eomodeld directories with EOModeler
- From: "Jerry W. Walker" <email@hidden>
- Date: Wed, 12 Jul 2006 19:57:38 -0400
Hi, Ricardo,
This sounds like Xcode has lost your .eomodeld directory, not that it
is trying to open it with the wrong editor.
I suggest that you select it in the Groups and Files list and GetInfo
on it. Check to see where Xcode thinks it is and confirm that it is
there. If it is, also check that you have the appropriate permissions
through Xcode to see and open it.
If it is in red on the list, then Xcode has definitely lost it. In
that case, click the "Browse" button in the GetInfo panel and
navigate to its current location.
Regards,
Jerry
On Jul 12, 2006, at 7:45 PM, Ricardo Parada wrote:
Hi,
I'm trying to double click on a .eomodeld directory in Xcode's
Groups & Files view and have Xcode open it with EOModeler.
I opened my Xcode Preferences, clicked on File Types and then set
the Preferred Editor for wrapper.eomodeld to use External Editor,
e.g. EOModeler.
But still no luck. I double click on it and Xcode displays an
error panel with a message similar to this:
Could not find file /Users/ricardo/path/to/Foo.eomodeld. Perhaps
it was moved or deleted?
Any ideas?
Thanks in advance,
Ricardo Parada
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__ Jerry W. Walker,
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