Re: Localize WOLips project
Re: Localize WOLips project
- Subject: Re: Localize WOLips project
- From: Helmut Schottmüller <email@hidden>
- Date: Sun, 13 Apr 2008 10:35:37 +0200
Hi TIA,
very simple and Apple Style as usual...
Just add the language resources you need in your Resources folder. I
for example have a
German.lproj and
English.lproj
Inside these folders add your Localizable.strings file with the key-
value-pairs for the localized strings (if you use Unicode encoding in
your application, please make sure that the localized.strings files
are UTF-16 encoded).
In the Application constructor you should set your default language
using
ERXLocalizer.setDefaultLanguage("German");
In the component bindings simply use
session.localizer.YOUR_LANGUAGE_ENTRY_KEY
in the code
session().localizer().valueForKey("YOUR_LANGUAGE_ENTRY_KEY")
If you need to offer localized components with a bit more than some
localized language entries, you may create the components in the
Resource/LANGUAGE.lproj directory for every language you use.
I am sure there is also an article in the Confluence Wiki about that (http://wiki.objectstyle.org
).
Regards,
Helmut
Am 12.04.2008 um 21:14 schrieb Rams:
Hi all,
Can anyone point me in the direction of information regarding how to
localize a WOLips project. The process was fairly straightforward
in xcode, but I can't seem to find any info on WOLips. I would like
to know how to localize components as well as strings.
TIA
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