Re: Localize WOLips project
Re: Localize WOLips project
- Subject: Re: Localize WOLips project
- From: Cail Borrell <email@hidden>
- Date: Sun, 13 Apr 2008 13:59:05 +0200
Hi TIA
In addition if you are not using sessions you can get your localizer
with
ERXLocalizer.defaultLocalizer()
and if you are using ERXComponent's you can call
localizer()
directly from the component
Regards,
Cail
and if you are not using sessions
On 13/04/2008, at 10.35, Helmut Schottmüller wrote:
Hi TIA,
very simple and Apple Style as usual...
Just add the language resources you need in your Resources folder.
I for example have a
German.lproj and
English.lproj
Inside these folders add your Localizable.strings file with the key-
value-pairs for the localized strings (if you use Unicode encoding
in your application, please make sure that the localized.strings
files are UTF-16 encoded).
In the Application constructor you should set your default language
using
ERXLocalizer.setDefaultLanguage("German");
In the component bindings simply use
session.localizer.YOUR_LANGUAGE_ENTRY_KEY
in the code
session().localizer().valueForKey("YOUR_LANGUAGE_ENTRY_KEY")
If you need to offer localized components with a bit more than some
localized language entries, you may create the components in the
Resource/LANGUAGE.lproj directory for every language you use.
I am sure there is also an article in the Confluence Wiki about
that (http://wiki.objectstyle.org).
Regards,
Helmut
Am 12.04.2008 um 21:14 schrieb Rams:
Hi all,
Can anyone point me in the direction of information regarding how
to localize a WOLips project. The process was fairly
straightforward in xcode, but I can't seem to find any info on
WOLips. I would like to know how to localize components as well
as strings.
TIA
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