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Re: Localize WOLips project
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Re: Localize WOLips project


  • Subject: Re: Localize WOLips project
  • From: Cail Borrell <email@hidden>
  • Date: Sun, 13 Apr 2008 13:59:05 +0200

Hi TIA

In addition if you are not using sessions you can get your localizer with

	ERXLocalizer.defaultLocalizer()

and if you are using ERXComponent's you can call

	localizer()

directly from the component

Regards,
Cail


and if you are not using sessions On 13/04/2008, at 10.35, Helmut Schottmüller wrote:

Hi TIA,

very simple and Apple Style as usual...
Just add the language resources you need in your Resources folder. I for example have a


German.lproj and
English.lproj

Inside these folders add your Localizable.strings file with the key- value-pairs for the localized strings (if you use Unicode encoding in your application, please make sure that the localized.strings files are UTF-16 encoded).

In the Application constructor you should set your default language using

  ERXLocalizer.setDefaultLanguage("German");

In the component bindings simply use

session.localizer.YOUR_LANGUAGE_ENTRY_KEY

in the code

session().localizer().valueForKey("YOUR_LANGUAGE_ENTRY_KEY")

If you need to offer localized components with a bit more than some localized language entries, you may create the components in the Resource/LANGUAGE.lproj directory for every language you use.

I am sure there is also an article in the Confluence Wiki about that (http://wiki.objectstyle.org).

Regards,
Helmut


Am 12.04.2008 um 21:14 schrieb Rams:
Hi all,

Can anyone point me in the direction of information regarding how to localize a WOLips project. The process was fairly straightforward in xcode, but I can't seem to find any info on WOLips. I would like to know how to localize components as well as strings.

TIA

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References: 
 >Localize WOLips project (From: Rams <email@hidden>)
 >Re: Localize WOLips project (From: Helmut Schottmüller <email@hidden>)

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