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Re: RuleModeler Xcode project
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Re: RuleModeler Xcode project


  • Subject: Re: RuleModeler Xcode project
  • From: David LeBer <email@hidden>
  • Date: Sat, 10 Mar 2012 11:24:35 -0500

Seeing how many people touch the RuleModeler's code (i.e: few to none) and how often they do so (i.e: rarely to never), I would vote to _not_ have it on the App store.

Unless someone is in a position to offer to make the changes required to maintain all of the requirements to keep it there (signing, sandboxing, whatever is to come...).

D

--
David LeBer
Codeferous Software

On 2012-03-10, at 10:32 AM, Ramsey Gurley wrote:

>
> On Mar 10, 2012, at 5:58 AM, Pascal Robert wrote:
>
>> I was trying to build RuleModeler on Lion with Xcode 4 and it failed because the target SDK is 10.5. Should we move it to 10.6 since Xcode 4 doesn't have the 10.5 SDK or should we keep a 10.6 machine around?
>>
>> While we are at it, should we distribute RuleModeler on the Mac App Store? Might give some visibility to WO…
>
> As long as it is available _off_ the app store too.
>
> Ramsey
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  • Follow-Ups:
    • Re: RuleModeler Xcode project
      • From: Amy Worrall <email@hidden>
References: 
 >RuleModeler Xcode project (From: Pascal Robert <email@hidden>)
 >Re: RuleModeler Xcode project (From: Ramsey Gurley <email@hidden>)

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