Re: X11 GL vs. OpenGL Framework
Re: X11 GL vs. OpenGL Framework
- Subject: Re: X11 GL vs. OpenGL Framework
- From: John Stauffer <email@hidden>
- Date: Mon, 13 Jan 2003 12:55:28 -0800
For the most part X11 libGL is built on top of the OpenGL framework.
The X11 direct OpenGL renderer exports all of the OpenGL entry points
exported by the OpenGL framework. The GLX support still needs some work
to support offscreen rendering, but I believe most everything else is
there.
John
On Monday, January 13, 2003, at 12:13 PM, Yarden Livnat wrote:
Hi,
What is the relation between the libGL in X11 and the OpenGL framework
?
for example, I have a package (OpenSceneGraph) which links against
the framework. I now want to use Qt (the GUI from Trolltech) which
is an X11 distribution (I don't have the native Qt). For now, I just
changed OpenSceneGraph to link against the X11 libGL. However, can
one use X11 with apple OpenGL framework ? and what if GLX is also
required ?
does the OpenGL framework has more features then X11 libGL ? for
example
the X11 does not have offscreen rendering. I'm not sure about the
framework.
_______________________________________________
x11-users mailing list | email@hidden
Help/Unsubscribe: http://www.lists.apple.com/mailman/listinfo/x11-users
Do not post admin requests to the list. They will be ignored.