Re: Mesa on apples X11
Re: Mesa on apples X11
- Subject: Re: Mesa on apples X11
- From: Nicolas Holzschuch <email@hidden>
- Date: Fri, 10 Oct 2003 08:54:15 +0200
Hi,
I have had a look around and find nothing to answer my question and
was wondering if someone on this list knows.
Do the Mesa libs work with apples X11?
I currently have an application that works with OS X native but need
it to be ported to other Unix and Linux systems. it looks like using
the Mesa libs on X11 would be the best way. If you have other
suggestions then please let me know.
Mesa being a clone of OpenGL that is source code compatible, I don't
see the point. Actually, it is binary compatible.
"Porting" an OpenGL application to Mesa (or vice-versa) merely requires
changing the dynamic library that is loaded at launch time. If the
application is statically linked, it is a matter of recompiling the
executable (not a line of the source code has to be changed).
So write your application using X11+(Apple) OpenGL, it'll work on
Unix/Linux+Mesa, but also on Unix/Linux+OpenGL, such as Linux systems
with NVidia graphics cards and drivers installed.
--
Greetings,
Nicolas Holzschuch
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