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Re: How to get rid of multiply defined OpenGL warnings on OS X?
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Re: How to get rid of multiply defined OpenGL warnings on OS X?


  • Subject: Re: How to get rid of multiply defined OpenGL warnings on OS X?
  • From: Martin Costabel <email@hidden>
  • Date: Sat, 02 Sep 2006 12:26:25 +0200

Rich Cook wrote:
Other libs live in X11 space as well, this program is not an Aqua application. I've always been confused about this. If I use Apple's GL lib, will it play nice with X11? Can I mix frameworks indiscriminately with other libraries?

I think using the X11 GL libs is indeed the right thing here. They are an additional layer on top of the OpenGL framework which they pull in themselves, hence the multiple definition warnings.


If you don't like to see the warnings, you can pass the

 -multiply_defined suppress

flag to the linker.

--
Martin
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  • Follow-Ups:
    • Re: How to get rid of multiply defined OpenGL warnings on OS X?
      • From: Rich Cook <email@hidden>
References: 
 >How to get rid of multiply defined OpenGL warnings on OS X? (From: Rich Cook <email@hidden>)
 >Re: How to get rid of multiply defined OpenGL warnings on OS X? (From: Rich Cook <email@hidden>)

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