Re: How to get rid of multiply defined OpenGL warnings on OS X?
Re: How to get rid of multiply defined OpenGL warnings on OS X?
- Subject: Re: How to get rid of multiply defined OpenGL warnings on OS X?
- From: Rich Cook <email@hidden>
- Date: Tue, 5 Sep 2006 09:42:20 -0700
On Sep 2, 2006, at 3:26 AM, Martin Costabel wrote:
Rich Cook wrote:
Other libs live in X11 space as well, this program is not an Aqua
application. I've always been confused about this. If I use
Apple's GL lib, will it play nice with X11? Can I mix frameworks
indiscriminately with other libraries?
I think using the X11 GL libs is indeed the right thing here. They
are an additional layer on top of the OpenGL framework which they
pull in themselves, hence the multiple definition warnings.
If you don't like to see the warnings, you can pass the
-multiply_defined suppress
flag to the linker.
Hmm, I do like builds that go without warnings, but if I have to
accept warnings, I like to at least think I understand where they are
coming from. Thanks!
--
"There's no time to stop for gas, we're already late"-- Karin Donker
--
Rich "wealthychef" Cook
<http://web.mac.com/wealthychef/iWeb/Site/Urinetown.html>
925-784-3077
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