• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Xvfb linking (Was Re: X11 source code: structure, building)
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Xvfb linking (Was Re: X11 source code: structure, building)


  • Subject: Xvfb linking (Was Re: X11 source code: structure, building)
  • From: Jeremy Huddleston <email@hidden>
  • Date: Tue, 6 Nov 2007 21:01:43 -0800

Yeah, I just tried building Xnest and Xvfb and noticed the linking problem Ben mentioned. I'm a bit busy with some deadlines myself, but I can try putting together a patch to get it to build on osx soon. It looks mainly like it needs to be coerced to do -framework OpenGL during linking. I've cleared up most of the missing symbols, but here are a few which I'm not quite sure where they live. Anyone have a suggestion?

Undefined symbols:
  "_x_hash_table_lookup", referenced from:
      ___glXAquaContextDestroy in indirect.o
      _surface_notify in indirect.o
      _attach in indirect.o
  "_x_hash_table_remove", referenced from:
      _surface_notify in indirect.o
      _attach in indirect.o
  "_x_list_find", referenced from:
      _attach in indirect.o
  "_x_list_prepend", referenced from:
      _attach in indirect.o
  "_x_hash_table_insert", referenced from:
      ___glXAquaContextDestroy in indirect.o
      _attach in indirect.o
  "_xp_update_gl_context", referenced from:
      _surface_notify in indirect.o
  "_DarwinGlxPushProvider", referenced from:
      _InitExtensions in miinitext.o
  "_xp_attach_gl_context", referenced from:
      _attach in indirect.o
  "_x_hash_table_new", referenced from:
      _attach in indirect.o
  "_DRIDestroySurface", referenced from:
      _attach in indirect.o
  "___DarwinglXMesaProvider", referenced from:
      ___DarwinglXMesaProvider$non_lazy_ptr in miinitext.o
  "_DRICreateSurface", referenced from:
      _attach in indirect.o
  "_x_list_remove", referenced from:
      ___glXAquaContextDestroy in indirect.o
ld: symbol(s) not found
collect2: ld returned 1 exit status



--Jeremy

On Nov 6, 2007, at 7:10 PM, Ambrose Li wrote:

On 06/11/2007, Ben Byer <email@hidden> wrote:
They didn't compile, and I didn't know anyone used them? :)

Just to file a comment on the list archives, yes, I do use both of them.
Xnest is very handy for testing, and Xvfb is the only way to coerce
certain pieces of software to run from within a batch environment
(e.g., the gimp).


--
cheers,
-ambrose

Yahoo and Gmail must die. Yes, I use them, but they still must die.
PS: Don't trust everything you read in Wikipedia. (Very Important)
_______________________________________________
Do not post admin requests to the list. They will be ignored.
X11-users mailing list      (email@hidden)
This email sent to email@hidden

_______________________________________________ Do not post admin requests to the list. They will be ignored. X11-users mailing list (email@hidden) This email sent to email@hidden
  • Follow-Ups:
    • Re: Xvfb linking (Was Re: X11 source code: structure, building)
      • From: Ben Byer <email@hidden>
References: 
 >X11 source code: structure, building (From: Ben Byer <email@hidden>)
 >Re: X11 source code: structure, building (From: Peter O'Gorman <email@hidden>)
 >Re: X11 source code: structure, building (From: Jeremy Huddleston <email@hidden>)
 >Re: X11 source code: structure, building (From: Jeremy Huddleston <email@hidden>)
 >Re: X11 source code: structure, building (From: Ben Byer <email@hidden>)
 >Re: X11 source code: structure, building (From: "Ambrose Li" <email@hidden>)

  • Prev by Date: Re: X11 source code: structure, building
  • Next by Date: X Forwarding via ssh
  • Previous by thread: Re: X11 source code: structure, building
  • Next by thread: Re: Xvfb linking (Was Re: X11 source code: structure, building)
  • Index(es):
    • Date
    • Thread