Re: How to build for other than 10.3
Re: How to build for other than 10.3
- Subject: Re: How to build for other than 10.3
- From: Wade Williams <email@hidden>
- Date: Fri, 7 Nov 2003 08:44:31 -0600
For the archives, the problem was that under 10.3, the wxMapMaker
framework I was using links with libiconv. Since it exists on 10.3,
the configure script finds it and links it. When I was building on
10.2, libiconv does not exist, so the configure script for wxWindows
does not find it and leaves it out. The fix was to manually edit the
config.cache and change the iconv entries to "no".
Once that was done, I could go back to a setting of "Cross develop
using Target SDK for: <current Mac OS> and the application now works
on both 10.3 and 10.2.
Wade
On Nov 6, 2003, at 7:44 PM, Thomas Dibble wrote:
1) Make sure the target is native (note that non-native AKA Project
Builder targets will explicitly reference versions in some libraries
... libcrypto.0.9.7.dylib is one example a couple of us have hit
upon).
2) Adjust the Deployment Target
3) In the project's "Get Info" (meaning, select the top item in the
left-pane tree of the project window, then use Get Info), in the
"General" tab, about 2/3rds down, change "Cross develop using target
SDK" to the proper SDK.
That *should* be all that's required.
---- Tom Dibble
On Nov 6, 2003, at 2:37 PM, Wade Williams wrote:
Can someone give a summary of how to setup an app to build for an OS
other than 10.3 (10.2 would be all that's required)?
It's set on deployment build style, with a OS X deployment target of
10.2.
However, it crashes on a 10.2 system when loading dylibs. I suspect
it's dying on libiconv since that's getting linked in by something
and is not present on 10.2.
Thanks,
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