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Re: Setting up PkgInfo's in XCode for iTunes...
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Re: Setting up PkgInfo's in XCode for iTunes...


  • Subject: Re: Setting up PkgInfo's in XCode for iTunes...
  • From: Nick Zitzmann <email@hidden>
  • Date: Fri, 9 Apr 2004 18:35:43 -0600

On Apr 9, 2004, at 3:41 AM, Jonathan del Strother wrote:

1) I thought PkgInfo was deprecated - is there any way to make this work without using one?

PkgInfo is deprecated, but a number of programs relied on it anyway in order to determine whether or not the folder was really a bundle or not. The Finder in 10.1.x and 10.2.x required them; the Finder in 10.3.x doesn't.


If iTunes isn't detecting your plugin because it's missing the PkgInfo file, then that's most likely due to a bug in iTunes, and you ought to file a report. <http://bugreport.apple.com/>

2) Why can't I get XCode to generate the PkgInfo file for me? It seems to be ignoring the 'Force Package Info Generation' tickbox...

You're correct... I just tested that and it isn't working for me either. Time to file a bug report for that... This used to work in PB 2.1, which is when I last tried that feature.


3) What do you have to do to get XCode to generate the bundle with a file in the 'Contents' folder? I can't seem to drag it into the the folder under the Products segment. I can drag it into, say 'Bundle Resources' in the Targets segment, but then it'll appear in the 'Contents\Resources' folder.

If all else fails, you could use a shell script build phase.

Nick Zitzmann
<http://seiryu.home.comcast.net/>
<http://www.freshlysqueezedsoftware.com/>
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  • Follow-Ups:
    • Re: Setting up PkgInfo's in XCode for iTunes...
      • From: Pavol Markovic <email@hidden>
References: 
 >Setting up PkgInfo's in XCode for iTunes... (From: Jonathan del Strother <email@hidden>)

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