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Re: STLport, boost & undefined symbols in Xcode
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Re: STLport, boost & undefined symbols in Xcode


  • Subject: Re: STLport, boost & undefined symbols in Xcode
  • From: Glen Low <email@hidden>
  • Date: Wed, 4 Feb 2004 07:52:59 +0800

On the one hand it looks like a stl problem because of all the undefined symbols therefrom, but for the same reason boost can be blamed. But the fact that I can compile my example program from terminal tells me its a problem with Xcode (or my configuration thereof).

So, any hints on what Xcode settings to look at, or things to look for when building STLport (with its own iostreams) or boost for 10.3, are greatly appreciated.


Matt:

I'm curious -- gcc 3.3 has a fairly complete STL implementation, what would you be compiling STLport for?

Cheers, Glen Low


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