Re: STLport, boost & undefined symbols in Xcode
Re: STLport, boost & undefined symbols in Xcode
- Subject: Re: STLport, boost & undefined symbols in Xcode
- From: Glen Low <email@hidden>
- Date: Wed, 4 Feb 2004 07:52:59 +0800
On the one hand it looks like a stl problem because of all the
undefined symbols therefrom, but for the same reason boost can be
blamed. But the fact that I can compile my example program from
terminal tells me its a problem with Xcode (or my configuration
thereof).
So, any hints on what Xcode settings to look at, or things to look for
when building STLport (with its own iostreams) or boost for 10.3, are
greatly appreciated.
Matt:
I'm curious -- gcc 3.3 has a fairly complete STL implementation, what
would you be compiling STLport for?
Cheers, Glen Low
---
pixelglow software | simply brilliant stuff
www.pixelglow.com
_______________________________________________
xcode-users mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/xcode-users
Do not post admin requests to the list. They will be ignored.