Re: Building For OS 10.1, 10.2, and 10.3
Re: Building For OS 10.1, 10.2, and 10.3
- Subject: Re: Building For OS 10.1, 10.2, and 10.3
- From: Erez Anzel <email@hidden>
- Date: Sun, 4 Jan 2004 00:31:13 -0500
If you target Mac OS X 10.2, but you are linking to libraries from
10.3, then I would imagine that something could be missing or
mismatched when the application is run on 10.2.
I hope to hear a deeper explanation. Anyone?
Bye...Erez
--
Erez Anzel
COMPUneering Inc., 113 McCabe Crescent, Thornhill ON L4J 2S6 CANADA
Tel.: 905-738-4601; fax: 905-738-5207; email@hidden;
www.compuneering.com
On 3-Jan-04, at 3:42 PM, James J. Merkel wrote:
On Jan 2, 2004, at 10:17 PM, Thomas Dibble wrote:
Apple provides three SDKs to build against: the "Current OS"
(10.3.2), "10.2" (10.2.7/10.2.8), and "10.1" (10.1.5). Note that
there are two places to change the target (one changes the SDK for the
compiler, the other the link target IIRC ... and it is valid to have
the two places mismatched though it doesn't sound like you want to in
your case). By default, these are both set to "current OS", and so
most applications compiled without changing these settings will not
run on pre-Panther installations.
My understanding is that, for example, to make a build that runs on
10.2, in the Project Inspector you simply set Mac OS X Deployment
Target to Mac OS X 10.2. You don't need to use the SDK for 10.2.8. Am
I wrong on this?
Jim Merkel
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