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Re: SOLVED: Build process stuck in XCode
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Re: SOLVED: Build process stuck in XCode


  • Subject: Re: SOLVED: Build process stuck in XCode
  • From: Justin Walker <email@hidden>
  • Date: Sat, 3 Jan 2004 17:51:39 -0800

On Saturday, January 3, 2004, at 11:32 AM, Shawn Erickson wrote:


On Jan 3, 2004, at 11:24 AM, Justin Walker wrote:

On Saturday, Jan 3, 2004, at 11:11 US/Pacific, Frank Rimlinger wrote:

Since I did a clean install of Panther 10.3.2 I have only had one or two freezes. But I know how to avoid them, at least in C++. I have bound the "Compile" command to <apple>K. You know you are toast when the <apple>K just beeps instead of compiling. This means there is a rogue build in the background. At this point you can save everything, quit, and restart Xcode, and all will be well. My theory is that sometimes a build will give the appearance of terminating when in fact it has gone underground, creating untold havoc. I think it is a build on top of a hidden build that causes the freeze.
[snip]
Assuming an incomplete build is not deadlocked someplace because of a locking issue or more likely a missed notification. Top will not show much for this.

Correct. Thanks for catching that.

You can determine if this is the case by looking at the output from 'ps' to see if there are build processes loitering about, with no visible means of progress :-}.

In either case, if you see them, you can run 'sample' on the active ones, and try to attach to the idlers with gdb. Send the 'sample' output, or the per-thread backtraces (in gdb: "t a a bt" will get a list of the backtraces for all threads) to Apple. Assuming they want them, of course :-}.

Regards,

Justin

--
Justin C. Walker, Curmudgeon-At-Large  *
Institute for General Semantics        |   When LuteFisk is outlawed
                                       |   Only outlaws will have
                                       |       LuteFisk
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References: 
 >Re: SOLVED: Build process stuck in XCode (From: Shawn Erickson <email@hidden>)

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