Re: SOLVED: Build process stuck in XCode
Re: SOLVED: Build process stuck in XCode
- Subject: Re: SOLVED: Build process stuck in XCode
- From: Shawn Erickson <email@hidden>
- Date: Sat, 3 Jan 2004 11:32:54 -0800
On Jan 3, 2004, at 11:24 AM, Justin Walker wrote:
On Saturday, Jan 3, 2004, at 11:11 US/Pacific, Frank Rimlinger wrote:
Since I did a clean install of Panther 10.3.2 I have only had one or
two freezes. But I know how to avoid them, at least in C++. I have
bound the "Compile" command to <apple>K. You know you are toast when
the <apple>K just beeps instead of compiling. This means there is a
rogue build in the background. At this point you can save
everything, quit, and restart Xcode, and all will be well. My theory
is that sometimes a build will give the appearance of terminating
when in fact it has gone underground, creating untold havoc. I think
it is a build on top of a hidden build that causes the freeze.
Using 'top' in a terminal window will show you what processes are
running. 'top' also shows you the load average for the system (which
is a measure of the number of processes that are running or runnable).
If there is a "rogue build" happening, it will show up here (as
processes like gcc and gas, and as a high load average (>> 1)).
Assuming an incomplete build is not deadlocked someplace because of a
locking issue or more likely a missed notification. Top will not show
much for this.
-Shawn
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