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question about using external build target
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question about using external build target


  • Subject: question about using external build target
  • From: Kevin Hoyt <email@hidden>
  • Date: Wed, 14 Jan 2004 08:27:09 -0800

Hi,
I'd like to use gmake to do the build for my executables.  I know that
Xcode can do this with the 'external target' feature.  However, it's not
clear if you still need to have all of the files in the target or not.

What I have is the complete gmake build system used by our other Unix
platforms that I want  to take advantage of for Mac.  However, if I use
gmake as the build system, what do I need to do in order to be able to
debug the applications?  Will I need to have full xcode projects, that use
gmake to build, or is there another way?  What I don't want to do is
maintain the gmake build system and an xcode project.

On some of our other platforms, it is possible to pass in the source code
locations, as a set of include paths, and load an executable in the
debugger without having a project.  Can the same thing be done with Xcode?

Kevin Hoyt
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