Re: Has anyone run a build with xcode and C++ STL on 10.2
Re: Has anyone run a build with xcode and C++ STL on 10.2
- Subject: Re: Has anyone run a build with xcode and C++ STL on 10.2
- From: Paul Lalonde <email@hidden>
- Date: Sun, 1 Feb 2004 00:34:13 -0500
Le 04-01-30, ` 19:56, Chris Espinosa a icrit :
As I mentioned in the earlier message, if you want code to run on 10.2
and later, you need to use the 10.2.x SDK in your Project Settings.
The 10.3 headers use features of the 10.3 runtime that are
incompatible with older versions of Mac OS X.
I take it then that one cannot build a C++/STL application that on the
one hand runs on 10.2 or later, and on the other also conditionally
calls Panther APIs (HIViewLayout for example) ?
This is a major reason to *not* migrate to Xcode, in my opinion.
--
Paul Lalonde paullalonde at mac dot com
"Il n'y a que les banques qui sont libres" -- Jean-Luc Godard
_______________________________________________
xcode-users mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/xcode-users
Do not post admin requests to the list. They will be ignored.