Re: Newbie question (from Bonny Scotland)
Re: Newbie question (from Bonny Scotland)
- Subject: Re: Newbie question (from Bonny Scotland)
- From: Jan Larsson <email@hidden>
- Date: Tue, 27 Jul 2004 23:46:17 +0200
I am also happily staying out of Cocoa ;=) I got my fingers burnt
when Apple dropped the MacApp C++ framework.
Being from scandinavia I now of course now use the norwegian
cross-platform Qt-framework with Xcode. Debugging etc. works fine.
I stick to the basic frameworks of Qt and I use Xcode as my main
development environment (Visual Studio C++ 7.1 to compile on Windows,
no X11/Linux-version at the moment).
Technically the apps are using Carbon and Mach-O. And everything is
fairly portable ANSI C++.
/Jan L.
2004-07-27 kl. 22.50 skrev Hugh Sontag:
On Jul 27, 2004, at 3:37 AM, Kenny Millar wrote:
Hi All
Earlier this year I took the plunge and 'switched' to Mac OS X from
Windows.
A move which I have not regretted!
Anyway, I've been porting some of my applications over to Mac OS
using
Carbon with XCode 1.2 and IB.
My question is this - is it possible to create Cocoa applications
written entirely in C/C++ not Objective-C using Xcode? The reason I
ask is that due to a bad experience with SmallTalk as a student I
have developed a pathological hate for it.
Anyway, all comments and criticisms welcome.
Because no one else has said this, I feel compelled to write.
If you prefer to use C, there is a very nice framework for writing an
application using no Cocoa at all. I can tell you that it works very
well, because I use it for my commercial applications Synchronize! Pro
X and Backup Simplicity.
XCode supports C-only apps well. I have no problems with source-level
debugging.
Best Regards,
Hugh Sontag
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