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Re: Newbie question (from Bonny Scotland)
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Re: Newbie question (from Bonny Scotland)


  • Subject: Re: Newbie question (from Bonny Scotland)
  • From: Jan Larsson <email@hidden>
  • Date: Tue, 27 Jul 2004 23:46:17 +0200

I am also happily staying out of Cocoa ;=) I got my fingers burnt when Apple dropped the MacApp C++ framework.

Being from scandinavia I now of course now use the norwegian cross-platform Qt-framework with Xcode. Debugging etc. works fine.

I stick to the basic frameworks of Qt and I use Xcode as my main development environment (Visual Studio C++ 7.1 to compile on Windows, no X11/Linux-version at the moment).

Technically the apps are using Carbon and Mach-O. And everything is fairly portable ANSI C++.

/Jan L.


2004-07-27 kl. 22.50 skrev Hugh Sontag:

On Jul 27, 2004, at 3:37 AM, Kenny Millar wrote:

Hi All
Earlier this year I took the plunge and 'switched' to Mac OS X from Windows.
A move which I have not regretted!
Anyway, I've been porting some of my applications over to Mac OS using
Carbon with XCode 1.2 and IB.


My question is this - is it possible to create Cocoa applications written entirely in C/C++ not Objective-C using Xcode? The reason I ask is that due to a bad experience with SmallTalk as a student I have developed a pathological hate for it.

Anyway, all comments and criticisms welcome.

Because no one else has said this, I feel compelled to write.

If you prefer to use C, there is a very nice framework for writing an application using no Cocoa at all. I can tell you that it works very well, because I use it for my commercial applications Synchronize! Pro X and Backup Simplicity.

XCode supports C-only apps well. I have no problems with source-level debugging.

Best Regards,
Hugh Sontag
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References: 
 >Re: Newbie question (from Bonny Scotland) (From: Scott Thompson <email@hidden>)
 >Re: Newbie question (from Bonny Scotland) (From: Hugh Sontag <email@hidden>)

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