Re: 10.2.8.sdk weirdness
Re: 10.2.8.sdk weirdness
- Subject: Re: 10.2.8.sdk weirdness
- From: James Tittle II <email@hidden>
- Date: Fri, 7 May 2004 16:08:47 -0400
On May 7, 2004, at 11:27 AM, James Tittle II wrote:
...after upgrading to xcode 1.2, I'm slowly going back thru older
projects and updating them to native targets...one of them I'm trying
to compile against the 10.2.8.sdk, but get an error right off the bat
from Controls.h in HIToolbox.framework, which I don't use, but is
included in Carbon.framework...here's the compile output:
Native Build of Target "fluxphysics"
CompileC
build/fluxus.build/fluxphysics.build/Objects-normal/ppc/Physics.o
libfluxphysics/src/Physics.cpp normal ppc c++
com.apple.compilers.gcc.3_3
setenv MACOSX_DEPLOYMENT_TARGET 10.2
setenv NEXT_ROOT /Developer/SDKs/MacOSX10.2.8.sdk
mkdir -p
...snip...
...I had previously compiled this against 10.3, but was having linking
problems (when did it become necessary to link everything against
-libobjc?)...so I cleaned all targets and switched back to development
and 10.2.8.sdk...
ok,
...figure out a coupla things:
1. RTFM: it's not enough just to select an SDK, we also have to
select a deployment version in another pane
2. Watchout for stuff in Project Info:Styles! Apparently that's where
the -lobjc link was coming from, perhaps inherited from when I
"upgraded" the old project builder project to native build...
...so, I guess I'm still a bit flummoxed by my familiarity with project
builder: Xcode seems like it has way too many different project
information panels: perhaps it adds flexibility, but mostly it seems
confusing to have to check 3 or 4 different areas to make sure they
don't conflict (and to see where the "crossed-out" values have been
superceded...
l8r,
jamie
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