Re: was crt1.o - build still fails
Re: was crt1.o - build still fails
- Subject: Re: was crt1.o - build still fails
- From: Matthew Formica <email@hidden>
- Date: Fri, 14 May 2004 13:20:05 -0700
What I would do is run the uninstall script in /Developer/Tools to
completely remove everything about the developer tools, and then install
them again, which will put everything on disk (including crt1.o) where it
should be.
Regards,
--
Matthew Formica
Cocoa & Dev Tools Technology Evangelist
Apple Worldwide Developer Relations
email@hidden
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On 5/13/04 8:01 PM, "Scott Hughey" <email@hidden> wrote:
> I had the missing crt1.o problem with Xcode on my new 12" PowerBook.
> After copying the file to /usr/lib the build still fails though some of
> the errors are no longer present. This appears in the build window
> now:
>
> Building target prog1 with build style Development
> (optimization:level 0, debug-symbols:on)
>
> Native Build of Target "prog1"
>
> Bundlizing
> /Users/scott/prog1/build/prog1.build/prog1.build/Objects-normal/ppc/
> main.ob
> /Users/scott/prog1/build/prog1.build/prog1.build/Objects-normal/ppc/
> main.o
>
> I would appreciate any help on this. I'm tired of trying to fix Xcode.
> I'd like to be USING it.
>
> Scott Hughey
>
> P.S. Here's the program I'm trying to build and run which works on my
> 667mhz PowerBook:
> //
> // main.m
> // prog1
> //
> // Created by Scott Hughey on Sat May 08 2004.
> // Copyright (c) 2004 __MyCompanyName__. All rights reserved.
> //
>
> #import <stdio.h>
>
> int main (int argc, const char *argv[])
> {
> printf ("Programming is fun. \n");
> return 0;
> }
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