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Adding Compilers to Xcode via pbcompspec files.
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Adding Compilers to Xcode via pbcompspec files.


  • Subject: Adding Compilers to Xcode via pbcompspec files.
  • From: Andy Satori <email@hidden>
  • Date: Sun, 23 May 2004 14:15:30 -0400

Alright, I've got my project working via Makefiles and I want to move it to
Xcode's native build process.  In order to do that, I need to add my
compiler to the pbcompspec array.

So I've built a pbcompspec file that looks right when compared to the others
in the Xcode distribution.  The problem is that if I change the
Class=<PBXClassName> Xcode complains that it's invalid, yet I cannot find a
way around this.

I'm hoping that someone can shed some light upon how to extend this.  I've
got Mono's MCS building and running stuff from Xcode using Makefiles and I
would REALLY like to migrate this all to Xcode native formats.


Andy
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    • Re: Adding Compilers to Xcode via pbcompspec files.
      • From: Drew McCormack <email@hidden>
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