Re: How do you debug a C++ Standard Tool Application?
Re: How do you debug a C++ Standard Tool Application?
- Subject: Re: How do you debug a C++ Standard Tool Application?
- From: Laurence Flath <email@hidden>
- Date: Fri, 24 Sep 2004 10:57:55 -0700
Markian,
There are some interesting options in Xcode 1.5 for alternate I/O
pipes, but the documentation isn't very helpful (Xcode Help). System
console would be great if Console.app allowed keyboard input. The pipe
option might also be useful if I knew where to attach... (Anyone?)
There's always the option of running gdb remotely, but if we were
comfortable with that, we wouldn't be in Xcode. (:
They still have a way to go to match Visual Studio's debugging in terms
of automatic watches, speed, and general ease of use. Both Xcode and
VS seem to love hiding important settings in obscure places. But Xc
seems to be getting better, while VS is just getting more complicated.
Laurence
On Sep 24, 2004, at 12:16 AM, Markian Hlynka wrote:
On Sep 22, 2004, at 10:30, Laurence Flath wrote:
This topic has been covered before on other lists, but...
Unfortunately the Standard I/O window in Xcode is a 'pseudoterminal'.
For instance, you cannot use ncurses-type operations and have it
behave the same as from within an actual shell (if I'm wrong here,
I'd love to hear it).
'fraid that's my limited experience too; just forget it with ncurses.
I wonder if there's a way to attach xcode to a gdb process running in
a _real terminal... What do you think?
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