Re: Code Sense/Completion
Re: Code Sense/Completion
- Subject: Re: Code Sense/Completion
- From: Ben <email@hidden>
- Date: Tue, 26 Apr 2005 22:50:19 -0700
See the closed bug 3785733, filed last year.
This was marked as "not a bug" because I don't compile with xcode, just
edit with it.
On Apr 26, 2005, at 5:51 PM, David Ewing wrote:
Please file bugs for the issues you're seeing:
<http://developer.apple.com/bugreporter>. It's not obvious what's
going wrong in what you describe, so including a test case would be
invaluable.
Dave
On Apr 22, 2005, at 8:54 AM, Ben wrote:
I had a similar problem with glib; turns out that code completion
won't catch symbols included in your project until you compile them
with XCode, and given that I use scons to handle my project....
I'm hoping this is fixed in XCode 2, as well as making code
completion with many thousands of symbols actually be, you know,
faster than I can type, on a G5.
On Apr 22, 2005, at 6:17 AM, Glenn Martin wrote:
Ive noticed a bug in the Code Completion in C/C++ Projects. Ive been
working with libxml2 (ive noticed it in MANY other libraries too).
the Code completion cannot find the header files, its got the
pathing wrong.. I can add the path to the project and thus to the
compiler so it compiles but the code sense never picks up the
dependencies.. so it assumes the fuctions are invalid as far as the
compile is concerned... heres an example...
My "main.c" file:
#include <string.h>
#include <libxml2/libxml/encoding.h>
#include <libxml2/libxml/xmlwriter.h>
libxml2's "xmlwriter.h" file:
#ifndef __XML_XMLWRITER_H__
#define __XML_XMLWRITER_H__
#include <libxml/xmlversion.h>
#ifdef LIBXML_WRITER_ENABLED
#include <stdarg.h>
#include <libxml/xmlIO.h>
#include <libxml/list.h>
#include <libxml/xmlstring.h>
notice how my pathing includes "libxml2/"?... thats because the file
is located at /usr/local/include/libxml2/libxml/xmlwriter.h ... but
its internal references dont contain the libxml2 path... How can i
make the editor look in /usr/local/include/libxml2 like it does
/usr/local/include/?
I can do it in the project for the compiler but i cant seem to for
the editor... Both the Borland and MS products can do that on
windows... IDK... if you cant then it seems like XCode is missing
what id consider an important feature.
Thank
Glenn Martin _______________________________________________
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