Re: Code Sense/Completion
Re: Code Sense/Completion
- Subject: Re: Code Sense/Completion
- From: David Ewing <email@hidden>
- Date: Wed, 27 Apr 2005 11:03:09 -0700
On Apr 26, 2005, at 10:50 PM, Ben wrote:
See the closed bug 3785733, filed last year.
This was marked as "not a bug" because I don't compile with xcode,
just edit with it.
Ah. This is certainly a "well known" limitation. It's often easy to
work around the problem by just creating a native target for your
sources, but never use it for building. For better fidelity, add
settings to the target that match your external build process.
Dave
On Apr 26, 2005, at 5:51 PM, David Ewing wrote:
Please file bugs for the issues you're seeing: <http://
developer.apple.com/bugreporter>. It's not obvious what's going
wrong in what you describe, so including a test case would be
invaluable.
Dave
On Apr 22, 2005, at 8:54 AM, Ben wrote:
I had a similar problem with glib; turns out that code completion
won't catch symbols included in your project until you compile
them with XCode, and given that I use scons to handle my project....
I'm hoping this is fixed in XCode 2, as well as making code
completion with many thousands of symbols actually be, you know,
faster than I can type, on a G5.
On Apr 22, 2005, at 6:17 AM, Glenn Martin wrote:
Ive noticed a bug in the Code Completion in C/C++ Projects. Ive
been working with libxml2 (ive noticed it in MANY other
libraries too). the Code completion cannot find the header
files, its got the pathing wrong.. I can add the path to the
project and thus to the compiler so it compiles but the code
sense never picks up the dependencies.. so it assumes the
fuctions are invalid as far as the compile is concerned... heres
an example...
My "main.c" file:
#include <string.h>
#include <libxml2/libxml/encoding.h>
#include <libxml2/libxml/xmlwriter.h>
libxml2's "xmlwriter.h" file:
#ifndef __XML_XMLWRITER_H__
#define __XML_XMLWRITER_H__
#include <libxml/xmlversion.h>
#ifdef LIBXML_WRITER_ENABLED
#include <stdarg.h>
#include <libxml/xmlIO.h>
#include <libxml/list.h>
#include <libxml/xmlstring.h>
notice how my pathing includes "libxml2/"?... thats because the
file is located at /usr/local/include/libxml2/libxml/
xmlwriter.h ... but its internal references dont contain the
libxml2 path... How can i make the editor look in /usr/local/
include/libxml2 like it does /usr/local/include/?
I can do it in the project for the compiler but i cant seem to
for the editor... Both the Borland and MS products can do that
on windows... IDK... if you cant then it seems like XCode is
missing what id consider an important feature.
Thank
Glenn Martin _______________________________________________
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