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Re: bloated binaries?
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Re: bloated binaries?


  • Subject: Re: bloated binaries?
  • From: "Justin C. Walker" <email@hidden>
  • Date: Tue, 16 Aug 2005 13:00:21 -0700


On Aug 16, 2005, at 12:49 , james tittle wrote:
On Aug 15, 2005, at 11:33 PM, Sailesh Agrawal wrote:
james tittle wrote:


...I'm a bit puzzled: after upgrading an older xcode 1.5 project to xcode 2.2preview1 and recompiling, the application binary size has more than doubled! Both times I've used gcc 3.3, and I've checked to make sure that debugging symbols are stripped, but whereas it used to only be 3.6MB, now it's 7.5MB...the only major difference I can think of is that I'm compiling the new app against the 10.2.8.sdk, so I'm wondering if that adds heft to the final product?


...Can anyone think of something I may be missing?


Try running nm on your old and new binaries and then look at the difference. Maybe you're exporting more symbols ?



...ok, running nm shows me that I've got a lot more symbols in the small, old version than the bloated new version: I would've expected it to be the other way?


...Still open to any application diets :-)

Try "size -arch all blah" (or whatever your executable is called) on both versions.


Regards,

Justin

--
Justin C. Walker, Curmudgeon-At-Large
Institute for General Semantics
--------
When LuteFisk is outlawed,
Only outlaws will have LuteFisk
--------


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 >Re: bloated binaries? (From: Sailesh Agrawal <email@hidden>)
 >Re: bloated binaries? (From: james tittle <email@hidden>)

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