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Re: Resorcerer => Icon Composer
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Re: Resorcerer => Icon Composer


  • Subject: Re: Resorcerer => Icon Composer
  • From: Kurt Bigler <email@hidden>
  • Date: Sat, 20 Aug 2005 22:53:19 -0700

on 8/19/05 11:00 PM, Cameron Hayne <email@hidden> wrote:

> On 19-Aug-05, at 8:36 PM, Kurt Bigler wrote:
>
>> By using copy/paste from Resorcerer to Icon Composer I have what  looks (in
>> Icon Composer) like it should have been a successful transfer of  16x16 and
>> 32x32 application and document icons into .icns files for use in my
>> application bundle.
>>
>> The icon image looks right, the background is white, and the mask  looks
>> right, black on white background.  Is that the way it is supposed  to be?
>
> This article on the O'Reilly site might be of help:
> http://www.macdevcenter.com/pub/a/mac/2001/05/24/aqua_design.html

Yes, thanks that explained it.  Namely it clarified that even the 16x16 and
32x32 images are expected to have the alpha channel, and so the "hit" mask
must be literally just that (for hit testing) and not used to form the image
at all.

To get it right I put it through graphic converter as follows:

    copy RBB image
    in graphic converter:
        paste-into-new-document (command-J)
        add alpha channel
        show alpha channel
    copy 1-bit mask image
    in graphic converter:
        paste
        hide alpha channel
        save copy as tiff
    drag tiff file into icon composer slot and choose to extract mask

Thanks for the pointer.

-Kurt

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References: 
 >Re: Resorcerer => Icon Composer (From: Cameron Hayne <email@hidden>)

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