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Re: blowing right by breakpoints
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Re: blowing right by breakpoints


  • Subject: Re: blowing right by breakpoints
  • From: Rudi Sherry <email@hidden>
  • Date: Tue, 20 Dec 2005 14:19:20 -0800

Also, there is a known bug with breakpoints in C++ constructors. There are two constructors (and two destructors) created for each class (having to do with subclassing), and when you set the breakpoint in the constructor, you are setting it in only one ... if that's not the one that's called, you're SOL.

On Dec 20, 2005, at 1:27 PM, Chris Friesen wrote:

The next time your program is stopped at a breakpoint open the debugger console and enter 'info b' to print the breakpoint state. This will show us if the breakpoints you aren't stopping at are <PENDING> or are set somewhere weird.

-ChrisF

On Dec 20, 2005, at 12:39 PM, Bob Stuller wrote:

Greetings!

The program stops at the first breakpoint in a C++ method and then ignores all the breakpoints in the C code until the flow of execution returns to the next breakpoint back in the C++. What I've tried:
Compile all code in C++.
Compile by file type.
Turn off 'load symbols lazily'.
Any idea what's going on?


TIA!

Peace,
Bob


Let us not look back in anger, nor forward in fear, but around in awareness.
- James Thurber
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References: 
 >blowing right by breakpoints (From: Bob Stuller <email@hidden>)
 >Re: blowing right by breakpoints (From: Chris Friesen <email@hidden>)

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