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Re: How to include <libxml/tree.h> ?
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Re: How to include <libxml/tree.h> ?


  • Subject: Re: How to include <libxml/tree.h> ?
  • From: William Turner <email@hidden>
  • Date: Mon, 26 Dec 2005 12:45:15 -0500

sys/types.h is a valid path from /usr/include. libxml/tree.h is not a valid path from /usr/include - it's a valid path from /usr/include/ libxml2.

On Dec 26, 2005, at 10:07 AM, D. Walsh wrote:


On Dec 26, 2005, at 09:52 , William Turner wrote:

I added /usr/include/libxml2 to the header search paths in my project when I used that library. I know that fixes it, I don't know if that's the only or best solution.

That makes it redundant, if /usr/include is in the search path it will find libxml/tree.h.


If you think this is wrong then it wouldn't load sys/type.h files because /usr/include/sys is not listed in the search path.

I suspect he's using an SDK that doesn't have the files or he's deleted the /usr/include search path.

Wil

On Dec 26, 2005, at 9:26 AM, Theodore H. Smith wrote:

I've got some code that uses an include like this:

#include <libxml/tree.h>

How do I get this to compile? I tried dragging in the folder from /usr/include/libxml2/libxml into my Xcode project (thus creating a group in my project containing references to all the files in this folder), but this didn't work. Xcode tells me that it can't find tree.h

What's the correct technique for getting these sort of includes to work? I need to map "libxml/" to "/usr/include/libxml2/libxml" somehow?? But how?

-- Dale

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References: 
 >How to include <libxml/tree.h> ? (From: "Theodore H. Smith" <email@hidden>)
 >Re: How to include <libxml/tree.h> ? (From: William Turner <email@hidden>)
 >Re: How to include <libxml/tree.h> ? (From: "D. Walsh" <email@hidden>)

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