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Setting up Cross Project Dependencies
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Setting up Cross Project Dependencies


  • Subject: Setting up Cross Project Dependencies
  • From: Mike Jackson <email@hidden>
  • Date: Fri, 8 Jul 2005 12:22:08 -0400

I am attempting to port some Linux/Win32 Libraries. There are about 6 total. They all are dependent on one of the Projects. So I built this first and that is fine. I have a debug and a release build folders which kinda works out good in the long run. My question is how do I leverage those two different builds for the Second Project that depends on the first Project? I look at the docs for cross project dependencies and while this makes sense, every time I build the Second project, the first is rebuilt and re-linked.
I then thought about adding both the debug and the release versions of the dylibs that were created under project number 1 into project number 2, but soon found out that there isn't a way to assign a dependent lib to a build configuration, just a target. So that leads me to believe that I need to have 2 actual targets in project number 2, one for debug and one for release. I would be willing to go down that route except for the fact that the last project already has about 20 targets. This would double that to 40 which is getting a bit unreasonable to me.
Is there something I am just not "getting" about Xcode. I would really like to just understand how to do things the "right" way.


Thanks for any and all help/pointers/info.
---
Mike Jackson
mike _at_ bluequartz dot net


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