Re: command line building - I'm ... at Apple [10.4]
Re: command line building - I'm ... at Apple [10.4]
- Subject: Re: command line building - I'm ... at Apple [10.4]
- From: Markus Hitter <email@hidden>
- Date: Wed, 4 May 2005 19:22:30 +0200
Am 04.05.2005 um 18:29 schrieb Dieter Oberkofler:
1) should an application build under xcode 1.5 not run on all version
of os x (10.0 up to tiger)?
All upgrades from 10.0.x and 10.1.x to 10.1.5 are free and have
significant improvements (features, stability, performance). There is
neither a point to run something prior to 10.1.5 nor to develop for
such a target.
are there workarounds?
Install 10.0 and develop there. Mac OS X is upwards compatible. Good
luck.
Any person serious about performance would upgrade to at least 10.2.8,
anyways. Xcode 1.5 supports developing for 10.1.5 and 10.2.8; Xcode 2.0
supports development for 10.2.8 and 10.3.9 targets. Plus the
corresponding current OS, of course.
2) to be portable between different operating systems, my application
uses several 3rd party libraries from oracle, providence software and
other vendors that actually have certified their libraries
(frameworks) for xcode 1.5. is xcode 2.0 intended to run with xcode
1.5 libraries as well or not ?
Xcode doesn't _have_ libraries, it uses them. The same way libraries
are used by other Mac OS X development environment.
There is no common reason why libraries developed in the Xcode 1.5
timeframe shouldn't work now.
3) how can i ship my application (bundle application) in a way that
contains all the needed libraries (frameworks) and/or install them
automatically?
The recommended way is not to require an installer at all. The App
should work off the CD or by simply dragging it to a convenient
location (user's choice).
How to embed frameworks into applications is nicely described in the
Xcode docs. Search for "embedded framework".
HTH,
Markus
- - - - - - - - - - - - - - - - - - -
Dipl. Ing. Markus Hitter
http://www.jump-ing.de/
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