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Xcode 2 Question
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Xcode 2 Question


  • Subject: Xcode 2 Question
  • From: Markian Hlynka <email@hidden>
  • Date: Wed, 4 May 2005 16:36:25 -0600

Hi all.

I don't have tiger yet... (can anyone tell me how to find out when my student ADC copy ships?)

Anyway, I have a question about whether something simple is fixed in Xcode 2.. If someone has the time to check, I can rejoice in anticipation...

In Xcode 1.5, if you had structs with member functions, they completely fubared the function menu in xcode. For example:

typedef struct __PartialMove
{
//PartialMove is a coordinate!

short r,c; //source and destintion row and column.
//shorts are 16 bits (2 bytes), at least that's what they are right now!


	bool operator==(const struct __PartialMove &b)
	{
		return	(r == b.r) && (c == b.c);
	}
   bool operator!=(const struct __PartialMove &b)
   {
         return !( (r == b.r) && (c == b.c) );
         //alternatively, (r != b.r) || (c != b.c);
   }

} PartialMove;


The only things that shows up in the function menu in Xcode 1.5 are: typedef operator!= operator==

Worse, nothing following such a struct shows up in the function menu either. So, even if I only do it once, my function menu is henceforth useless.

BBEdit does a slightly better job with:
PartialMove
It would be nice if BBEdit broke up the member functions, but at least I can find the definition!


Removing the typedef doesn't help.

Anyway, if this isn't fixed, I'll file a bug; I can't recall if I ever did, or was told that it was a known issue, or what....

On a related note... is there anyway to search the reported bug database? I mean, to see bugs other than the ones _I_ originated?

Thanks,

Markian

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