Xcode 2 Question
Xcode 2 Question
- Subject: Xcode 2 Question
- From: Markian Hlynka <email@hidden>
- Date: Wed, 4 May 2005 16:36:25 -0600
Hi all.
I don't have tiger yet... (can anyone tell me how to find out when my
student ADC copy ships?)
Anyway, I have a question about whether something simple is fixed in
Xcode 2.. If someone has the time to check, I can rejoice in
anticipation...
In Xcode 1.5, if you had structs with member functions, they completely
fubared the function menu in xcode. For example:
typedef struct __PartialMove
{
//PartialMove is a coordinate!
short r,c; //source and destintion row and column.
//shorts are 16 bits (2 bytes), at least that's what they are right
now!
bool operator==(const struct __PartialMove &b)
{
return (r == b.r) && (c == b.c);
}
bool operator!=(const struct __PartialMove &b)
{
return !( (r == b.r) && (c == b.c) );
//alternatively, (r != b.r) || (c != b.c);
}
} PartialMove;
The only things that shows up in the function menu in Xcode 1.5 are:
typedef
operator!=
operator==
Worse, nothing following such a struct shows up in the function menu
either. So, even if I only do it once, my function menu is henceforth
useless.
BBEdit does a slightly better job with:
PartialMove
It would be nice if BBEdit broke up the member functions, but at least
I can find the definition!
Removing the typedef doesn't help.
Anyway, if this isn't fixed, I'll file a bug; I can't recall if I ever
did, or was told that it was a known issue, or what....
On a related note... is there anyway to search the reported bug
database? I mean, to see bugs other than the ones _I_ originated?
Thanks,
Markian
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