Re: Zerolink in Xcode 2.0
Re: Zerolink in Xcode 2.0
- Subject: Re: Zerolink in Xcode 2.0
- From: Justin Walker <email@hidden>
- Date: Mon, 9 May 2005 12:19:14 -0700
On May 9, 2005, at 11:37, Fritz Anderson wrote:
On 9 May 2005, at 1:22 PM, Justin Walker wrote:
The doc sez that development builds have ZeroLink enabled by default,
but if I GetInfo on the target, ZeroLink has a strike-through, and
the check box is clear. Does the style override the target's build
setting, or don't the settings reflect what's going on?
The style does override the target setting. When the target setting is
overridden by the style, the setting is displayed in strikethrough.
Style settings are accessible in the Style panel of the info window
for the Project (top) icon.
The popup at the top of the Style panel chooses which style to
display, but does not put any style into effect. Use Project->Set
Active Build Style to select a build style.
Thanks for the clarification. It takes a while to get used to someone
else's view of what the work flow ought to be :-}
I just tried to run the app from Xcode, and got the same error
("ZeroLink: undefined symbol"), so I'm a bit perplexed.
The doc mentions an issue with private_extern, but I don't use that,
either in the source, or in the source for the libraries I'm using
(LiDIA and gmp). I do get a hit in the (binary) files
"...stdc++.h.gch/O2g.gch" and ".../O0.h", which makes some sense, given
that the symbol is "~basic_istream()".
Any thoughts?
Regards,
Justin
--
Justin C. Walker, Curmudgeon at Large
Institute for General Semantics
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My wife 'n kids 'n dog are gone,
I can't get Jesus on the phone,
But Ol' Milwaukee's Best is my best friend.
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