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Re: XCode Applescript debugger not stopping at break points
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Re: XCode Applescript debugger not stopping at break points


  • Subject: Re: XCode Applescript debugger not stopping at break points
  • From: Jim Ingham <email@hidden>
  • Date: Wed, 9 Nov 2005 09:29:51 -0800


On Nov 9, 2005, at 9:15 AM, Matt Neuburg wrote:

On Wed, 9 Nov 2005 00:00:28 -0500, email@hidden said:

Using XCode 1.5, and an AppleScript code. Two questions:

Is there a setting for XCode so that when code is running and
encounters an error, that the debugger is automatically invoked at the
offending line of code?


It seems that the debugger does not stop at a break point, when there
is a Try .. On Error statement in the code. It just skips it
altogether.


Cooperation between AppleScript and gdb has never been very reliable. It's a
lot better in more recent versions of XCode. My advice in your case is to
forget it. Just use a lot of "log" statements and "display dialog" calls. m.

Not that it's terribly important, but gdb is not used to debug AppleScript in Xcode. Both Java and AppleScript have separate debugging mechanisms from those used for the C-based family of languages.


Doesn't change the fact that you have problems with the AppleScript debugger (though it does mean I don't have to fix it :-)

Jim


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References: 
 >Re: XCode Applescript debugger not stopping at break points (From: Matt Neuburg <email@hidden>)

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