XCode Applescript debugger not stopping at break points
XCode Applescript debugger not stopping at break points
- Subject: XCode Applescript debugger not stopping at break points
- From: Thomas Engelmeier <email@hidden>
- Date: Thu, 10 Nov 2005 01:11:29 +0100
Cooperation between AppleScript and gdb has never been very
reliable. It's a
lot better in more recent versions of XCode. My advice in your
case is to
forget it. Just use a lot of "log" statements and "display dialog"
calls. m.
Not that it's terribly important, but gdb is not used to debug
AppleScript in Xcode. Both Java and AppleScript have separate
debugging mechanisms from those used for the C-based family of
languages.
Doesn't change the fact that you have problems with the AppleScript
debugger (though it does mean I don't have to fix it :-)
I hope at least some IS fixing them.
Sorry to say, refactoring an AppleScript Studio app with XCode the
last bunch of days is partially responsible for an extreme lack of
sleep on my side and contributed quite a lot to a really bad IDE
experience.
- XCode is the first AppleScript editor that won't point to the
location of compile errors.
- XCode messes up the AppleScript sources beyond osacompile
compilability when they are defined as UTF-8. After a bunch of saves
there is garbage after <option>- <returns>
- When the project has more than one script, the debugger is not only
close to useless. (Where is Scripter? Why can't we use Scripter with
AS Studio?)
Regards,
Tom_E
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