Debugging an AudioUnit in Xcode 2.0
Debugging an AudioUnit in Xcode 2.0
- Subject: Debugging an AudioUnit in Xcode 2.0
- From: "Mikael Hillborg" <email@hidden>
- Date: Wed, 23 Nov 2005 17:15:30 +0100
- Importance: Normal
Hi,
I try to debug in AudioUnit using Xcode 2.0, but the host
(app) doesn't start when I select "Debug Executable" in
the Xcode menu. It just jumps up and down in the dock and
never succeeds to start. Starting it manually works fine
though. But I need to start it from Xcode to be able to
debug. What's wrong? Any clues?
Thanks
Mike
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