Re: Debugging an AudioUnit in Xcode 2.0
Re: Debugging an AudioUnit in Xcode 2.0
- Subject: Re: Debugging an AudioUnit in Xcode 2.0
- From: Pavol Markovic <email@hidden>
- Date: Wed, 23 Nov 2005 17:19:49 +0100
It's possible that the host (if it's Logic 7) or some of it's plugins
uses protection scheme, that is quitting the debugger.
PM
On Nov 23, 2005, at 5:15 PM, Mikael Hillborg wrote:
Hi,
I try to debug in AudioUnit using Xcode 2.0, but the host
(app) doesn't start when I select "Debug Executable" in
the Xcode menu. It just jumps up and down in the dock and
never succeeds to start. Starting it manually works fine
though. But I need to start it from Xcode to be able to
debug. What's wrong? Any clues?
Thanks
Mike
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
email@hidden
This email sent to email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden