Re: Debugging an AudioUnit in Xcode 2.0
Re: Debugging an AudioUnit in Xcode 2.0
- Subject: Re: Debugging an AudioUnit in Xcode 2.0
- From: Jim Ingham <email@hidden>
- Date: Wed, 30 Nov 2005 09:15:07 -0800
On Nov 29, 2005, at 11:06 PM, Mikael Hillborg wrote:
Jim Ingham wrote:
Interesting... The _debug versions of the system libraries have a
lot of asserts that are supposed to catch various programming
errors. That Logic or some component below it is tripping over one
of the asserts is worth filing a bug over. Either there's a problem
with Logic (or whoever is actually raising the assert) or with the
assert itself. Anyway, that's not a tools problem.
Jim
Hi,
It's not a host problem, because the behaviour is similar no matter
which host is used. I filed a bug report last week, so let's see.
It's not a big deal though, but a bit confusing until one knows how
to work around the problem. Perhaps it's not a tools problem either.
It seems to be a problem with the debug libraries, which are loosely
related to the tools.
Organizationally, the Tools group has no responsibility for the
_debug versions of the libraries. What asserts or other debugging
capabilities go in a given framework's _debug library is totally
decided by the framework owners. So if there are problems with the
_debug version of a framework, the bug should go to the framework
owner...
Jim
Cheers
Mike
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