RE: Debugging an AudioUnit in Xcode 2.0
RE: Debugging an AudioUnit in Xcode 2.0
- Subject: RE: Debugging an AudioUnit in Xcode 2.0
- From: "Mikael Hillborg" <email@hidden>
- Date: Wed, 30 Nov 2005 08:06:16 +0100
- Importance: Normal
Jim Ingham wrote:
>
> Interesting... The _debug versions of the system libraries have a
> lot of asserts that are supposed to catch various programming
> errors. That Logic or some component below it is tripping over one
> of the asserts is worth filing a bug over. Either there's a problem
> with Logic (or whoever is actually raising the assert) or with the
> assert itself. Anyway, that's not a tools problem.
>
> Jim
Hi,
It's not a host problem, because the behaviour is similar no matter
which host is used. I filed a bug report last week, so let's see.
It's not a big deal though, but a bit confusing until one knows how
to work around the problem. Perhaps it's not a tools problem either.
It seems to be a problem with the debug libraries, which are loosely
related to the tools.
Cheers
Mike
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