Re: debugger ignoring breakpoints
Re: debugger ignoring breakpoints
- Subject: Re: debugger ignoring breakpoints
- From: Chris Friesen <email@hidden>
- Date: Thu, 1 Sep 2005 10:39:46 -0700
To set breakpoints in those static libraries the debugger needs to
load the full symbols for them. You can do this on a per executable
basis by using the Shared Libraries window with the menu Debug->Tools-
>Shared Libraries and then changing the 'Default Level' for 'User
Libraries' to 'All'. Alternately you can turn off lazy symbol loading
via the Debugger panel in Xcode->Preferences.
-ChrisF
On Aug 31, 2005, at 5:33 PM, Stefan Werner wrote:
Hi,
I'm having the problem that the debugger seems to ignore any
breakpoints I have in subprojects. These subprojects create static
libraries that the main project links into large binary. I'm using -
O0 -gused for all projects, which should be sufficient to include
all the necessary symbols. I don't call strip either. Any
breakpoints in my main project work just fine. What could be going
wrong that the debugger still won't see these breakpoints?
Thanks your help,
Stefan
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