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Re: debugger ignoring breakpoints
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Re: debugger ignoring breakpoints


  • Subject: Re: debugger ignoring breakpoints
  • From: Chris Friesen <email@hidden>
  • Date: Thu, 1 Sep 2005 10:39:46 -0700

To set breakpoints in those static libraries the debugger needs to load the full symbols for them. You can do this on a per executable basis by using the Shared Libraries window with the menu Debug->Tools- >Shared Libraries and then changing the 'Default Level' for 'User Libraries' to 'All'. Alternately you can turn off lazy symbol loading via the Debugger panel in Xcode->Preferences.

-ChrisF

On Aug 31, 2005, at 5:33 PM, Stefan Werner wrote:

Hi,

I'm having the problem that the debugger seems to ignore any breakpoints I have in subprojects. These subprojects create static libraries that the main project links into large binary. I'm using - O0 -gused for all projects, which should be sufficient to include all the necessary symbols. I don't call strip either. Any breakpoints in my main project work just fine. What could be going wrong that the debugger still won't see these breakpoints?

Thanks your help,
Stefan
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