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Re: Xcode 2.1 and resources
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Re: Xcode 2.1 and resources


  • Subject: Re: Xcode 2.1 and resources
  • From: Scott Tooker <email@hidden>
  • Date: Thu, 15 Sep 2005 13:18:14 -0700


On Sep 10, 2005, at 11:45 AM, David Dunham wrote:

At 23:43 -0700 05-09-09, Chris Espinosa wrote:

Did I really have to manually add a build phase to compile a .r file? I would have thought that Xcode could figure this out by itself, just like it figures out how to compile C++ sources.

The project templates that build Carbon apps and tools have the ResourceManager Resource build phase in their targets by default; other kinds of targets don't. So if you started with a more generic target type and added a resource file to it, then yes, you'd have to add the build phase yourself. Remember that Xcode can build code in dozens of forms and has 8 different kinds of build phases, so to simplify project navigation, we don't add all 8 kinds of phases to every target template.

OK, at least when I added my second .r file, it went into the manually-added build phase correctly.


I could have sworn I started with a Carbon template, since that's what the app is. Is there any way to tell, now that it's fleshed out?

Sadly, no.

Scott

--

David Dunham     A Sharp, LLC
Voice/Fax: 206 783 7404     http://a-sharp.com
Efficiency is intelligent laziness.
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References: 
 >Xcode 2.1 and resources (From: David Dunham <email@hidden>)
 >Re: Xcode 2.1 and resources (From: Chris Espinosa <email@hidden>)
 >Re: Xcode 2.1 and resources (From: David Dunham <email@hidden>)

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