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Re: C with C++ in xcode
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Re: C with C++ in xcode


  • Subject: Re: C with C++ in xcode
  • From: Joe Kurtz <email@hidden>
  • Date: Tue, 27 Sep 2005 19:46:36 -0700 (PDT)

Thanks for the replies.

I've tried both Eric's and Markian's suggestion. Nope.
I get the same error reported by the linker (undefined
symbols).

Maybe there's something else amiss here.
I note that the c functions I want to use are
returning float** types.
(could this have implications?)

--- "E. Wing" <email@hidden> wrote:

> > From: Markian Hlynka
> > I just wanted to add that if for some reason you
> really can't modify
> > the C header files, you could probably do what
> eric describes
> > slightly differently. In your c++ .h file:
> >
> > #ifdef __cplusplus
> > extern "C"{
> > #include "mycfile.h"
> > }
> > #endif
> >
> > This is icky, but at least if you do it this way,
> and cplusplus is at
> > some point not defined, you'll get all sorts of
> errors because your c
> > header(s) won't be included either. This is also
> ugly because you'd
> > have to do it every time you wanted to include
> mycfile.h. But, if
> > it's only once, it might be worth it <shrug>.
> >
>
> Another trick you can do if you can't (or don't want
> to) modify
> 'mycfile.h', but don't want to remember to put the
> __cplusplus guard
> around every include instance, is to encapsulate the
> above code into
> another header file, such as 'mycfile.hpp'. Then
> #include
> "mycfile.hpp" instead of mycfile.h file in your C++
> code.
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  • Follow-Ups:
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      • From: Markian Hlynka <email@hidden>
References: 
 >Re: C with C++ in xcode (From: "E. Wing" <email@hidden>)

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