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Re: Remote Compilation/Debugging Problems.
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Re: Remote Compilation/Debugging Problems.


  • Subject: Re: Remote Compilation/Debugging Problems.
  • From: Scott Tooker <email@hidden>
  • Date: Thu, 6 Apr 2006 16:26:56 -0700

The remote debugging support in Xcode Tools is meant for cases where both sides are running Mac OS X with the Xcode Tools installed.

Scott


On Apr 6, 2006, at 1:14 PM, Rich Wardwell wrote:

Agreed... I mean -- can anyone definitively answer at least this basic question: can you remotely debug an app from Xcode that was remotely built/deployed on Linux? I know you can do this to another Mac box, but can it be done to a Linux box?

Rich Wardwell
Software Developer (Java, C++), Mac Fanatic
Phone 	(615) 692-1273
Email	email@hidden 		







On Apr 6, 2006, at 11:22 AM, Eric Torstenson wrote:

Hm, is that even possible? I was thinking the remote debugging stuff was just to debug apps on other OS X machines.

eric


From: Rich Wardwell <email@hidden>
To: Mike Simmons <email@hidden>
CC: email@hidden
Subject: Re: Remote Compilation/Debugging Problems.
Date: Mon, 3 Apr 2006 16:45:14 -0500

I would love anyone's comments on this -- I would find this terribly useful.

Rich Wardwell
Software Developer (Java, C++), Mac Fanatic
Phone 	(615) 692-1273
Email	email@hidden



On Apr 1, 2006, at 10:32 AM, Mike Simmons wrote:

I am having trouble getting my XCode project set up correctly to do remote compiling and debugging. In this case we already have a C+ code base in place, developed for Linux servers. We want to get away from Linux development tools and use the superior XCode environment. However, our applications still must be compiled and debugged on the Linux servers. I've read the Apple developer article titled "Developing Cross-Platform Unix Applications With Mac OS X" and used it as a guide, as well as "Remote Debugging in XCode." I've carefully set up my projects' targets and executables according to the instructions, set up on my Mac an NFS mount for my code on the remote Linux server and made sure that the projects' path names on my Mac and the server are identical.

It looks like it should work. I can use XCode to successfully compile on the remote machine using the make file on the remote, and the errors are returned to XCode just like in an Objective-C project. Yet when I click on an error to let it take me to the source line, nothing happens. It's as if it can't find the source file, though XCode is looking at the source on the remote server via a local NFS mount, and I can edit it.

When I try to debug, XCode claims that there is no executable with the name that I specified, though I can do an SSH GDB command from the command line of my terminal and invoke a debug session that way using exactly the same path name.

Any ideas? We desperately want this to work, and all indications are that it should work; I just hope I'm doing something stupid.

Mike Simmons
Landmark Digital Services

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References: 
 >Re: Remote Compilation/Debugging Problems. (From: "Eric Torstenson" <email@hidden>)
 >Re: Remote Compilation/Debugging Problems. (From: Rich Wardwell <email@hidden>)

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