Re: Bizarre Xcode 2.2.1 mouse bug
Re: Bizarre Xcode 2.2.1 mouse bug
- Subject: Re: Bizarre Xcode 2.2.1 mouse bug
- From: William Bumgarner <email@hidden>
- Date: Fri, 14 Apr 2006 11:39:50 -0700
On Apr 14, 2006, at 11:12 AM, Tom Harrington wrote:
Xcode seems to lose track of the Y component of the mouse's position.
When this happens, Xcode will respond as though the mouse pointer is
higher on the screen than it is. So for example, a click and drag in
an editor window will select text, but the selected text will not be
in the same area covered by the drag. The behavior affects the entire
window-- so if I click at the right point in the text, the "build"
button responds.
I took a guess and asked Tom if he is using an external display and
switching between internal/external. He is.
Tom is encountering a bug in the AppKit. Windows aren't notified of
a geometry change upon switching displays when their size doesn't
change. The tracking will be off by the vertical difference between
the sizes of the two displays.
To fix: simply grab the window by the title bar and move it by at
least a pixel in any direction.
b.bum
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