Re: Executable path is nil!
Re: Executable path is nil!
- Subject: Re: Executable path is nil!
- From: j o a r <email@hidden>
- Date: Tue, 3 Jan 2006 16:14:10 +0100
On 3 jan 2006, at 15.56, Kai-Mikael Jää-Aro wrote:
I run XCode 2.2 and have a project. If I build and run it from
the Build Results window the program runs, but I get no debugging
info, in particular, the program does not stop at breakpoints,
Well, if you're just launching it, and not running in a debugger,
that's not surprising...
Well, there is this spray can icon with the text "Debug". I
thought it would run a debugger...
It does. It was just not clear from your description that you
attempted to launch it in the debugger.
I can not explain why you can (sort of) launch your app in the
debugger from the build&run window, but not from the debug window.
The most common reason why you fail to stop on breakpoints is that
the binary was compiled with optimization. Check that you're using
the "Debug" ("Development") configuration, and that it's set to
compile without optimization!
Verify that "Inspector > Debugger > Auto-attach debugger on crash"
is enabled for the executable in question.
It is checked, yes.
If you run in the debugger, I don't think that this pref matters. I
think it only applies to when you launch with no debugger.
Is this a custom executable (ie. not the one you get with your
application target)? You are trying to debug a project that does
have an application target, or a valid custom executable, right?
This is just the standard target.
OK, in that case it should always find the executable.
I assume that this used to work, but for some reason stopped working?
Can you link this to some changes to your project, your sources, or
on your machine? Does it still work for other projects?
Unless you get any other advice, I would suggest:
[1] Quit Xcode and throw away your build directory. Launch Xcode,
clean all targets, and build.
[2] If it still fails, uninstall (using the provided script) and
reinstall Xcode from scratch. Goto [1].
j o a r
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