Re: Unix Development in Xcode
Re: Unix Development in Xcode
- Subject: Re: Unix Development in Xcode
- From: Brian Onn <email@hidden>
- Date: Tue, 17 Jan 2006 16:35:06 -0800
On Jan 17, 2006, at 8:48 AM, Óscar Morales Vivó wrote:
I've found Darwinports more to my liking, but my suggestion would
be to try both before settling for one.
On Jan 17, 2006, at 10:50 , Josh Osborne wrote:
I am trying to port some unix applications over to Mac and I have
just started using Xcode. I am also a new Mac user. This may be
a loaded question so I apologize in advance. What do people
generally prefer as far as installing unix programs, or, what
works better with Xcode? DarwinPorts or Fink? Or, if this is a
matter of personal preference, which one is easier?
--
Thanks,
Josh Osborne - email@hidden
I've tried both and I prefer DarwinPorts. I found that Fink tried to
pull in way too much of it's own "stuff" (i.e. libraries, or build
more binaries) most of which was already shipped by Apple and not
necessarily *needed* to build the app with Fink. Then you ended up
with dependancies on files in /sw, which is Fink's standard
installation point. By the time you were finished, your /sw tree
was almost a complete OS re-built from Open Source because it had
pulled in so much software.
In contrast, DarwinPorts tries to bring in the minimal pre-requisite
libraries needed to build an app. Furthermore, I prefer its somewhat
more standard installation location of /opt, and you won't end up
with unnecessary libraries if the one shipped by Apple is sufficient
to build or run the app.
-----
Brian Onn
email@hidden
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