Re: Errors when using Release configuration
Re: Errors when using Release configuration
- Subject: Re: Errors when using Release configuration
- From: Eric Albert <email@hidden>
- Date: Wed, 25 Jan 2006 10:32:33 -0800
On Jan 25, 2006, at 10:22 AM, Ben Kazez wrote:
I have a project that uses MacOSX10.4u.sdk as the target SDK in
General tab of project info. The targets of the project build fine
when I use my Debug configuration, but I get thousands of errors when
I use the Release configuration. Every error is at an Objective-C-only
token, so it seems it's not interpreting the SDK as Objective-C. I
compared my Release build settings to Debug and didn't see anything
different. Any idea what I am missing?
P.S. Errors look like this:
In file included from
/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/
Foundation.framework/Headers/Foundation.h:12, from
/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/
AppKit.framework/Headers/AppKit.h:10:
/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/
Foundation.framework/Headers/NSObjCRuntime.h:60: error: parse error
before '@' token
Sounds like you probably have a C or C++ file in your project, but you
have a precompiled header with
#import <Cocoa/Cocoa.h>
or something like that. That precompiled header won't work as is when
building C or C++ code.
To fix this, change any #imports or #includes of Obj-C headers in your
precompiled header to be within #if __OBJC__ blocks, like this:
#if __OBJC__
#import <Cocoa/Cocoa.h>
#endif
Hope this helps,
Eric
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