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Cashing compiled filed
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Cashing compiled filed


  • Subject: Cashing compiled filed
  • From: Ulf Dunkel <email@hidden>
  • Date: Thu, 20 Jul 2006 14:27:52 +0200
  • Organization: invers Software

I use to compile and build a Cocoa project (iCalamus) every now and then with the actual XCode version. In fact I don't write much of the iCalamus source code, but get the stuff written by our developers, from our SVN server. Everything's fine so far.

But - I really wonder why XCode so often compiles the whole stuff (about 1.800 files in Deployment mode, still half of them in Development Native mode) when only one or two files have been changed. And I am aware of relations of base source files which are included in almost everything. The changed files are rather kind of branch source files, thus they should not effect many other files.

Are there no cashing options for XCode in order to check which files really need to be re-compiled? Or do I have to set a checkbox I could have forgotten to check?

Please help - for me and our developers this is the most time-wasting part on working with XCode.

--
Bis bald / See you soon / A bientôt / Tot ziens / Ghis revido

invers Software Vertrieb  - Inh. Ulf Dunkel
mailto:email@hidden - http://www.calamus.net
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