Cashing compiled filed
Cashing compiled filed
- Subject: Cashing compiled filed
- From: Ulf Dunkel <email@hidden>
- Date: Thu, 20 Jul 2006 14:27:52 +0200
- Organization: invers Software
I use to compile and build a Cocoa project (iCalamus) every now and then
with the actual XCode version. In fact I don't write much of the
iCalamus source code, but get the stuff written by our developers, from
our SVN server. Everything's fine so far.
But - I really wonder why XCode so often compiles the whole stuff (about
1.800 files in Deployment mode, still half of them in Development Native
mode) when only one or two files have been changed. And I am aware of
relations of base source files which are included in almost everything.
The changed files are rather kind of branch source files, thus they
should not effect many other files.
Are there no cashing options for XCode in order to check which files
really need to be re-compiled? Or do I have to set a checkbox I could
have forgotten to check?
Please help - for me and our developers this is the most time-wasting
part on working with XCode.
--
Bis bald / See you soon / A bientôt / Tot ziens / Ghis revido
invers Software Vertrieb - Inh. Ulf Dunkel
mailto:email@hidden - http://www.calamus.net
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