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Re: Caching compiled files
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Re: Caching compiled files


  • Subject: Re: Caching compiled files
  • From: Steve Checkoway <email@hidden>
  • Date: Thu, 20 Jul 2006 14:12:59 -0700

Subject really repaired.

On Jul 20, 2006, at 5:27 AM, Ulf Dunkel wrote:

I use to compile and build a Cocoa project (iCalamus) every now and then with the actual XCode version. In fact I don't write much of the iCalamus source code, but get the stuff written by our developers, from our SVN server. Everything's fine so far.

But - I really wonder why XCode so often compiles the whole stuff (about 1.800 files in Deployment mode, still half of them in Development Native mode) when only one or two files have been changed. And I am aware of relations of base source files which are included in almost everything. The changed files are rather kind of branch source files, thus they should not effect many other files.

Are there no cashing options for XCode in order to check which files really need to be re-compiled? Or do I have to set a checkbox I could have forgotten to check?

Please help - for me and our developers this is the most time- wasting part on working with XCode.

I've had this happen quite frequently (as in several times in a week). Sometimes (but not always), checking a file into CVS is enough for Xcode to think it needs to be recompiled. There are exactly two files in my project that affect my precompiled headers and yet seemingly at random, Xcode will recompile those and then everything else.


I've never been able to reproduce this reliably, so I've never filed a bug since I don't have any more info to offer than "It doesn't work at times." That's not exactly a helpful bug report.

--
Steve Checkoway



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 >Cashing compiled filed (From: Ulf Dunkel <email@hidden>)

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