Re: libstdc++ problem
Re: libstdc++ problem
- Subject: Re: libstdc++ problem
- From: "Roni Music" <email@hidden>
- Date: Thu, 23 Mar 2006 18:05:36 +0100
----- Original Message -----
From: "Sean McBride" <email@hidden>
To: "Roni Music" <email@hidden>; <email@hidden>
Sent: Thursday, March 23, 2006 5:22 PM
Subject: Re: libstdc++ problem
On 2006-03-23 11:54, Roni Music said:
It runs fine on OS X 10.4.5 and 10.3.9 (both Intel and PPC)
On OS X 10.2.8 it crasches if I use std::log10()
but works OK if I use log10() that is declared in fp.h
So the problem is if using functions from the standard C++ library
I'm building with GCC 3.3 for PPC,
deplyoment target is set to 10.2
Are you also using the 10.2.x SDK?
No, 10.4u SDK
I also tried to build a simple default Carbon project
using the same project settings as in my ordinary app.
There it works OK (as it should)
I use these settings:
ARCHS = ppc i386
SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk
GCC_VERSION_ppc = 3.3
MACOSX_DEPLOYMENT_TARGET_ppc = 10.2
OTHER_LD_FLAGS_ppc =
/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3/libstdc++.a
the only thing I dind't try was to change into:
SDKROOT_ppc = /Developer/SDKs/MacOSX10.2.8.sdk
The problem is that I need a couple of definitions for CoreAudio
that is not in the 10.2.8 SDK (this stuff isn't used if the app is running
on 10.2)
(I could extract those definitions from the newer SDK's, used to do when
using CodeWarrior)
But it should work without using the 10.2.8 SDK
Rolf
--
____________________________________________________________
Sean McBride, B. Eng email@hidden
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
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